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Channel: Tom Francis » Game Jams
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My ‘Enemies As Weapons’ Game Idea

The winners of the 48-hour game-making competition Ludum Dare were just announced. It’s a regular thing that awesome indie devs pile onto partly as a test of their skills, partly as a thought...

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Ludum Dare 19

I’m going to enter Ludum Dare this weekend. It’s a competition where you have to make a game in 48 hours, based around a theme. Right now the theme voting is still going on, and will only be announced...

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Ludum Dare Day 1, 6AM: Theme And Ideas

It’s 6am, it’s freezing cold, it’s pitch dark, England is caked in snow and the theme of Ludum Dare 19 is Discovery. Discovery is what I was hoping for. I think one of the close runners up,...

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Ludum Dare Day 1, 8AM: World And Movement

I present to you, SnowBot! So called because the only things I have made for it so far are some snow and a robot. It is the ugliest game ever made, but it works – the robot chases your cursor while you...

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Ludum Dare Day 1, 1PM: A Working Game

Two surprising things have happened: firstly, I’ve made a game that works already. There’s no point in playing it yet, since it does nothing interesting, but that was all I hoped to achieve today....

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Ludum Dare Day 1, 11PM: Almost Fun

The screenshot I’m about to show you won’t look spectacularly different to the one earlier – I still haven’t fixed the horrible protagonist bot or the laughable kid’s snow effect. But to play, it’s...

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Ludum Dare Day 2, 1PM: Feature Complete

Which is to say: not graphics or content complete. So brace yourself for a painfully similar screenshot: But the two tiny changes you do see represent pretty much everything else I needed to get done...

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Ludum Dare Day 2, 1:55AM: Done

Jeeesus. Five minutes to go, and my game is zipped up and submitted. Grab it here. Feels strange and amazing to be ‘done’ with something – I’ve tinkered around with games for months without getting to...

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A Two Hour Patch For My Two Day Game

I’ve just put up a new version of the game I made last weekend, Scanno Domini. You encounter randomly generated enemy robots, scan them to unlock their parts, then kill them and take all their guns,...

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The Escape Game I’m Not Going To Make This Weekend

The 48-hour game-making competition Ludum Dare is back on this weekend, and the theme is Escape. This is the 21st compo – I entered the 19th with Scanno Domini, and regretted not entering the 20th....

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The Game I’m Not Making This Weekend: Red Snow

It’s Ludum Dare this weekend, a regular competition to make a game from scratch in a weekend. I don’t have two days spare, but I do have two hours and a cup of coffee, so I’ll pitch you the game I...

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The ‘Tiny World’ Game I Didn’t Make At The Weekend

Another Ludum Dare, the competition to make a game in a weekend! Another weekend I can’t really do so! Instead, I worked on Gunpoint. But as before, I’ll tell you what game I would have made. The theme...

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Game Idea: Slumber

The theme for this weekend’s game-making competition is evolution. As usual, I’m gonna stick to working on Gunpoint but write up the idea I’d do if I had time to get distracted. I think if you’re going...

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Adventure Time Game Jam

I did Ludum Dare once, where you make a game in a weekend, and it taught me loads about how to be ruthlessly efficient and cut things before you waste time on them. I’ve skipped every game jam since...

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Designing Floating Point

My game about swinging through randomly generated spaces has spilled out from a game jam entry, to a four-day game, to a week-long game. This is a series of three video blogs talking about interesting...

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Our Super Game Jam Episode Is Out

Super Game Jam is a documentary series on Steam that films two developers per episode, working together to make a game in 48 hours. It’s discounted to $15 for the whole series right now, which is 5...

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My Idea For An ‘Unconventional Weapon’ Game

I was ill for a few weeks recently, and Ludum Dare happened during it. As usual I wanted the challenge of thinking up an idea to fit the theme, but couldn’t spare the two days to actually make...

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